domingo, 17 de junio de 2007

Gran doradium it's not a game

Four years ago I worked in Málaga based company that develops 2d gambling machines.
This was our first game called "Gran doradium". My tasks were implement openGL and openAL native bindings and some game logic.

The game itself doesn't have any technical wonder, but for a previsted development of one month, the game releases one year later.

Our team was only 5 people that grows to a 20 in the last development stages.

With this little entry I want to vindicate that the game development process isn't is a child's play.

martes, 12 de junio de 2007

Safari (beta) for windows has been released

You can download latest version for windows XP and Vista here


sábado, 9 de junio de 2007

My game in the wikipedia

Wow, I just been made a search in google of my 3d racing game 'Kar Racing' (yes, the name is well written) and I found that the second entry is THE WIKIPEDIA.

I don't know who uploads it, but I suppose that is a marketing strategy of publisher. Anyway... thanks!!

'Kar racing' in the wikipedia

YARG!!!! (Yet another racing game)

Kar racing is a game that I developed some years ago (2003) on demand for an US company "Webfoot games". Nice hours debating game related stuff with game producers...

The develop process was hard and I can remember that I didn't sleep too many hours per day (3 or 4 in the better case).

Well, the game uses directX7 but only for 2d triangle rasterization, the engine was full developed from scratch by me and the CPU managed all 3d transformations. Of course in this time I was a terrible MicroSoft corrupted programmer XD and I loved to use DirectDraw, DirectSound, DirectInput and DirectAnything :S

Now, open source development opened my eyes. (haaaaaallelujahh)

A friend of mine Jorge Gómez was the graphic artist.